Owned by David Fefferman (@David).


Nemesis · Common
As an enchantment from the Nemesis set, Seal of Doom is a notable example of the "seal" cycle that allows players to hold removal in play until the optimal moment. Its utility as a reactive, board-based control tool made it a staple of its era, and it remains a classic representation of Christopher Moeller’s evocative black-mana aesthetic.
Nemesis · Common
As an enchantment from the Nemesis set, Seal of Doom is a notable example of the "seal" cycle that allows players to hold removal in play until the optimal moment. Its utility as a reactive, board-based control tool made it a staple of its era, and it remains a classic representation of Christopher Moeller’s evocative black-mana aesthetic.