Owned by David Fefferman (@David).


Mirage · Uncommon
Locust Swarm first appeared in the 1996 Mirage expansion, introducing a distinct visual interpretation of a classic creature type through William Donohoe’s art. It is a notable example of the early "banding" mechanic, a complex ability that was a hallmark of the set's strategic focus but was largely phased out in later game design.
Mirage · Uncommon
Locust Swarm first appeared in the 1996 Mirage expansion, introducing a distinct visual interpretation of a classic creature type through William Donohoe’s art. It is a notable example of the early "banding" mechanic, a complex ability that was a hallmark of the set's strategic focus but was largely phased out in later game design.