Research Anthology on Game Design, Development, Usage, and Social Impact
Management Association, Information Resources
- Mangaka
- Management Association, Information Resources
- First published
- 2022
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Where it came from
The Research Anthology on Game Design, Development, Usage, and Social Impact was compiled and published by the Information Resources Management Association (IRMA) as part of their broader initiative to aggregate academic research on evolving technological landscapes. Released in the early 2020s, this multi-volume collection serves as a comprehensive reference work intended to consolidate peer-reviewed studies and expert insights into the multifaceted industry of video games. It was designed for scholars, developers, and educators looking to synthesize technical game development practices with broader sociological inquiries.
The editorial strategy behind this anthology reflects a structured, systematic approach to gathering cross-disciplinary literature, a hallmark of IGI Global publications. The volumes were curated to address the rapid acceleration of gaming as both a technological medium and a social phenomenon, covering diverse themes such as educational gamification, ethical design considerations, and psychological impacts. While intended primarily for institutional libraries and academic research databases, it is widely recognized by the academic community as a dense, high-level resource for those studying the intersection of human-computer interaction and digital culture.
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