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Board Games

Great War at Sea: U.S. Navy Plan Orange

Avalanche Press • 1998

Publisher
Avalanche Press
First published
1998
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0copies owned
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Provenance

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Published by Avalanche Press in 1998, U.S. Navy Plan Orange was the inaugural title in the Great War at Sea series. The game was designed by Mike Bennighof to simulate the strategic and tactical naval possibilities of the hypothetical Plan Orange, the United States' contingency plan for a potential war against the Empire of Japan in the interwar period. It established the series' signature mechanics, which blend board-based operational maneuvering with detailed tactical combat resolutions on hex-grid maps.

The design philosophy behind the game focused on historical breadth rather than granular detail, allowing players to recreate scenarios that never occurred, such as carrier battles in the Philippine Sea or surface actions near the Mandate Islands. It was received by the wargaming community as an accessible entry point into naval simulation, praised for its focus on the logistical and strategic challenges of the Pacific theater while setting the foundational ruleset for what would grow into a long-running library of titles covering naval engagements across the 20th century.

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About Great War at Sea: U.S. Navy Plan Orange

Great War at Sea: U.S. Navy Plan Orange is a game in the Board Games catalog on collecto.rs. Avalanche Press • 1998. Catalog data is sourced from Wikidata. No public games collectors track this one yet — adding yours would make you the first on collecto.rs.

Who publishes Great War at Sea: U.S. Navy Plan Orange?

Great War at Sea: U.S. Navy Plan Orange is published by Avalanche Press. The catalog gives its publication year as 1998.

Has Great War at Sea: U.S. Navy Plan Orange won any awards?

Yes — the catalog entry for Great War at Sea: U.S. Navy Plan Orange lists Origins Awards.

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