Pueblo
2–4 players • 2002
- First published
- 2002
- Players
- 2–4 players
How it plays
Pueblo plays 2–4 players.
Where to find one
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Where it came from
Pueblo was designed by the acclaimed duo Michael Kiesling and Wolfgang Kramer, released in 2002 by Ravensburger as part of their strategy game line. The game emerged during a period of high productivity for both designers, following their successes with titles like Tikal and Torres. They intended to create a spatial puzzle that challenged players to balance building for height while simultaneously concealing their colored blocks from the chieftain’s view as the structure grows.
The design emphasizes a stark, tactile aesthetic, utilizing chunky wooden blocks that physically represent the growing settlement. Upon its release, it was noted for its elegant ruleset and its departure from typical territory-control games, focusing instead on clever piece placement and visibility management. It was recognized for these contributions to the abstract strategy genre, ultimately earning a nomination for the Spiel des Jahres award in 2002.
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Who's collecting this
Real games collectors on collecto.rs who have this in their public collection.
About Pueblo
Pueblo is a game in the Board Games catalog on collecto.rs. 2–4 players • 2002. Catalog data is sourced from Wikidata. No public games collectors track this one yet — adding yours would make you the first on collecto.rs.
How do you play Pueblo?
Pueblo is a board game for 2–4 players. collecto.rs catalogues the game, not its rules — for the full rulebook, use the copy in the box or the publisher's own site.
How many players is Pueblo for?
Pueblo is built for 2–4 players. That count comes from this catalog entry alone — nothing from an expansion or a spin-off is folded into it.
How many collectors track Pueblo on collecto.rs?
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