Handbook of Game-Based Learning
Jan L. Plass • 2020 • MIT Press
- Author
- Jan L. Plass
- First published
- 2020
- Publisher
- MIT Press
- Genres
- Art · Science
- Subjects
- Educational games · Educational technology · Computer games, design · Cognitive science
- ISBN
- 9780262043380
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Where it came from
The Handbook of Game-Based Learning was published in 2020 by MIT Press, emerging from a growing academic consensus that digital games hold significant untapped potential for formal and informal education. Edited by Jan L. Plass, Richard E. Mayer, and Bruce D. Homer, the volume was conceived to bridge the gap between cognitive science research and the practical application of game design in classroom settings. It serves as a comprehensive synthesis for researchers and practitioners looking to ground game design in evidence-based learning principles.
The design of the handbook reflects MIT Press’s commitment to academic rigor, organizing extensive interdisciplinary research into a structured reference for scholars. The contributors, a group of international experts in psychology, education, and computer science, focused on translating complex cognitive theories into actionable strategies for game developers. Upon its release, the text was widely recognized for its breadth, effectively codifying a field that had previously been scattered across disparate journals and conference proceedings.
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