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Marxism and Video Games

Jamie Woodcock • 2019 • Haymarket Books

Author
Jamie Woodcock
First published
2019
Publisher
Haymarket Books
ISBN
9781608468669
720,606books tracked
0copies listed for sale
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Marxism and Video Games was published by Haymarket Books in 2019 as a critical examination of the digital gaming industry through the lens of labor theory and political economy. Jamie Woodcock, a sociologist and researcher, authored the text to address the often-overlooked conditions of game production, including the crunch culture and precarious employment that define the sector. The book emerged from a growing body of academic literature seeking to bridge the gap between media studies and Marxist critiques of contemporary capitalism.

The design and conceptual framework of the book prioritize accessibility while maintaining rigorous scholarly analysis. Woodcock deliberately positioned the work to appeal to both industry workers interested in organizing and academics studying the intersections of technology and labor. Upon its release, it was received as a timely contribution to the discourse on digital labor, drawing positive notice for its application of traditional materialist theories to the modern, often opaque, structures of corporate game development.

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