Curse of Inertia
Commander 2013 36 • uncommon
- Set
- Commander 2013
- Collector number
- 36
- Rarity
- Uncommon
- Mana cost
- 2 generic mana blue mana
- Type
- Enchantment
- Colors
- Blue
- Artist
- Jasper Sandner
- Market price
- $0.27
What it does
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
"As long as I pull the strings, you will dance."— Tezzeret
Where you can play it
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- Penny DreadfulNot legal
- OathbreakerLegal
Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.
Where to find one
Search for Curse of Inertia on the marketplaces collectors use.
Listings from external marketplaces. We may earn a commission on qualifying purchases.
Where it came from
Curse of Inertia was released in 2013 as part of the Commander 2013 set, a product line specifically designed to expand the multiplayer Commander format for Magic: The Gathering. As an Aura with the subtype Curse, it was crafted to provide players with a political tool to discourage opponents from attacking them while incentivizing others to do so, reflecting Wizards of the Coast's ongoing focus on creating cards that foster social interaction and table-talk in games.
The card was illustrated by Nils Hamm, a frequent contributor to the game whose work is characterized by ethereal, painterly textures and moody, atmospheric lighting. Hamm’s design for the piece emphasizes the suffocating, slowed-down nature of the spell’s effect, effectively visualizing the concept of physical and temporal inertia through his signature color palette and draftsmanship. Upon release, it was well-received by fans of group-hug and control archetypes for its unique ability to manipulate combat dynamics in a four-player setting.
Generated by Pi, the collecto.rs collecting companion
Who's collecting this
Real cards collectors on collecto.rs who have this in their public collection.
About Curse of Inertia
Curse of Inertia is a card in the Magic: The Gathering catalog on collecto.rs. Commander 2013 36 • uncommon. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.
How many collectors track Curse of Inertia on collecto.rs?
Curse of Inertia doesn't have any public collectors on collecto.rs yet. Sign up to add it and become the first.
Can I track my own copy of Curse of Inertia?
Yes. collecto.rs is free — sign up to log your card, upload photos, record condition, edition, and acquisition cost, and connect with other magic: the gathering collectors. Your collection stays private by default.
Where does the Curse of Inertia catalog entry come from?
The catalog entry for Curse of Inertia is sourced from Scryfall. Catalog-level facts stay consistent across every collector; your own data (condition, edition, acquisition notes) is yours.
Is collecto.rs cards tracking free?
Yes. Tracking your cards is free — no paid tier required to catalog items, upload photos, or share your collection.
Track every card you own
Free. Fun. Collection photos, notes, organization, value tracking, friends — all in one place.
Sign up free











