Magic: The Gathering

Magic and Minions // Magic and Minions (cont'd)

Adventures in the Forgotten Realms Minigames 3 • common

Set
Adventures in the Forgotten Realms Minigames
Collector number
3
Rarity
Common
Colors
Colorless
0collectors have this
0cards catalogued
Card face

What it does

4 players | 2 packs | 45 minutes | d6

OBJECTIVE:

Use the cards in a booster to inspire your own one-shot adventure!

GET READY:

Pick one player to be the Dungeon Master (DM). The DM opens a booster and selects a hand of 6 non-land _Magic_ cards to inspire the adventure. They then open a second booster and deal 4 non-land _Magic_ cards to each of the three other players. These cards represent actions. Discard all remaining cards.

Actions: Card color represents the type of action, and mana value represents its power.

• White = Charisma (coercion, leadership, etc.)

• Blue = Intelligence (investigation, knowledge, arcane lore, etc.)

• Black = Strength (melee attacks, climbing, moving large objects, etc.)

• Red = Dexterity (ranged attacks, dodging, sleight of hand, etc.)

• Green = Wisdom (common sense, intuition, empathy, etc.)

• Colorless = Constitution (running, swimming, resisting disease, etc.)

Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards.

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About

About Magic and Minions // Magic and Minions (cont'd)

Magic and Minions // Magic and Minions (cont'd) is a card in the Magic: The Gathering catalog on collecto.rs. Adventures in the Forgotten Realms Minigames 3 • common. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.

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Where does the Magic and Minions // Magic and Minions (cont'd) catalog entry come from?

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