Magic and Minions // Magic and Minions (cont'd)
Adventures in the Forgotten Realms Minigames 3 • common
- Set
- Adventures in the Forgotten Realms Minigames
- Collector number
- 3
- Rarity
- Common
- Colors
- Colorless
What it does
4 players | 2 packs | 45 minutes | d6
OBJECTIVE:
Use the cards in a booster to inspire your own one-shot adventure!
GET READY:
Pick one player to be the Dungeon Master (DM). The DM opens a booster and selects a hand of 6 non-land _Magic_ cards to inspire the adventure. They then open a second booster and deal 4 non-land _Magic_ cards to each of the three other players. These cards represent actions. Discard all remaining cards.
Actions: Card color represents the type of action, and mana value represents its power.
• White = Charisma (coercion, leadership, etc.)
• Blue = Intelligence (investigation, knowledge, arcane lore, etc.)
• Black = Strength (melee attacks, climbing, moving large objects, etc.)
• Red = Dexterity (ranged attacks, dodging, sleight of hand, etc.)
• Green = Wisdom (common sense, intuition, empathy, etc.)
• Colorless = Constitution (running, swimming, resisting disease, etc.)
Where you can play it
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyNot legal
- VintageNot legal
- CommanderNot legal
- PauperNot legal
- BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- Penny DreadfulNot legal
- OathbreakerNot legal
Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.
Where to find one
Search for Magic and Minions // Magic and Minions (cont'd) on the marketplaces collectors use.
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Where it came from
Magic and Minions is a component of the Adventures in the Forgotten Realms Minigames set, released by Wizards of the Coast in 2021 to bridge the gap between traditional tabletop role-playing games and the Magic: The Gathering trading card game. This card, carrying collector number 3, was designed as part of a simplified play experience intended to introduce Dungeons & Dragons lore and mechanics to new players, utilizing the familiar aesthetics of the Forgotten Realms campaign setting.
The design of this set emphasizes accessibility, featuring simplified card text and iconography that distinguishes it from the more complex main expansion sets. Illustrators for the series focused on classic fantasy tropes to evoke a sense of nostalgia for veteran Dungeons & Dragons players while maintaining the visual standards expected of the Magic brand. Upon release, the minigame kit was generally well-received as an effective, low-stakes introductory tool for local game stores and casual home play.
Written by Pi, the helpful collecto.rs AI
Who's collecting this
Real cards collectors on collecto.rs who have this in their public collection.
About Magic and Minions // Magic and Minions (cont'd)
Magic and Minions // Magic and Minions (cont'd) is a card in the Magic: The Gathering catalog on collecto.rs. Adventures in the Forgotten Realms Minigames 3 • common. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.
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Where does the Magic and Minions // Magic and Minions (cont'd) catalog entry come from?
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