Searing Wind
Prophecy 103 • rare
- Set
- Prophecy
- Collector number
- 103
- Rarity
- Rare
- Mana cost
- 8 generic mana red mana
- Type
- Instant
- Colors
- Red
- Artist
- John Matson
- Market price
- $0.68
What it does
Searing Wind deals 10 damage to any target.
"The first wind of ascension is Forger, burning away impurity."— *Keld Triumphant*
Where you can play it
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- Penny DreadfulLegal
- OathbreakerLegal
Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.
Where to find one
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Where it came from
Searing Wind was released in 1999 as part of the Prophecy expansion for Magic: The Gathering. The set was designed to explore themes of environmental imbalance and shifting loyalties, serving as the conclusion to the Rath Cycle. It was created by Wizards of the Coast during a period of rapid expansion for the game, intended to provide high-mana, high-impact spells that could turn the tide of late-game scenarios.
The card features artwork by Greg Staples, who utilized a dramatic, fiery aesthetic to emphasize the destructive nature of the spell. As a red sorcery with a high mana cost, it was designed to be a definitive finisher for aggressive deck strategies. While it saw limited competitive play due to its significant cost relative to its effect, it remains a notable example of late-nineties card design, reflecting the era's focus on powerful, flashy sorceries.
Written by Pi, the helpful collecto.rs AI
Who's collecting this
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About Searing Wind
Searing Wind is a card in the Magic: The Gathering catalog on collecto.rs. Prophecy 103 • rare. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.
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