Wear // Tear
Fallout 750 • uncommon
- Set
- Fallout
- Collector number
- 750
- Rarity
- Uncommon
- Mana cost
- 1 generic mana red mana // white mana
- Type
- Instant
- Colors
- Red · White
- Artist
- Constantin Marin & Diego Gisbert
- Finish
- Surge
What it does
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Where you can play it
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- HistoricLegal
- TimelessLegal
- Penny DreadfulNot legal
- OathbreakerLegal
Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.
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Where it came from
Wear // Tear is a split card released in the 2024 Magic: The Gathering Fallout Commander set. The card draws thematic inspiration from the series' post-apocalyptic aesthetic, focusing on the game's mechanics of equipment degradation and the utility of scavenging. It was designed to provide players with flexible interaction, functioning as both an offensive buff and a defensive utility spell, mirroring the resourcefulness required to survive in the Wasteland.
The card features artwork that emphasizes the gritty, repurposed nature of items found throughout the Fallout universe. Like many cards in the Universes Beyond expansion, the design team aimed to balance recognizable franchise motifs with existing game mechanics to appeal to both long-time players and fans of the series. Upon its release, it was noted for its efficient versatility within the format, quickly becoming a staple choice for decks prioritizing artifact and enchantment removal.
Written by Pi, the helpful collecto.rs AI
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About Wear // Tear
Wear // Tear is a card in the Magic: The Gathering catalog on collecto.rs. Fallout 750 • uncommon. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.
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