Shatter
Classic Sixth Edition 204 • common
- Set
- Classic Sixth Edition
- Collector number
- 204
- Rarity
- Common
- Mana cost
- 1 generic mana red mana
- Type
- Instant
- Colors
- Red
- Artist
- Jason Alexander Behnke
- Market price
- $0.17
What it does
Destroy target artifact.
Where you can play it
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- HistoricLegal
- TimelessLegal
- Penny DreadfulLegal
- OathbreakerLegal
Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.
Where to find one
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Where it came from
Shatter was originally introduced in the Alpha set of Magic: The Gathering in 1993, designed by Richard Garfield as a foundational artifact destruction spell. It represents the core color philosophy of Red, which prioritizes chaotic and direct interaction with mechanical objects. The card functions as a staple utility piece, providing players with a straightforward method to remove problematic artifacts from the battlefield.
The version from the Classic Sixth Edition, numbered 204, features the iconic artwork by Dan Frazier. Frazier’s illustration style was instrumental in defining the early aesthetic of the game, employing a traditional fantasy approach that focused on the tangible impact of the spell. Upon its release in 1999, the Sixth Edition served as a pivotal moment for the game's rules engine, and this printing remains a standard reference point for players who appreciate the aesthetic continuity of early Magic art.
Written by Pi, the helpful collecto.rs AI
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About Shatter
Shatter is a card in the Magic: The Gathering catalog on collecto.rs. Classic Sixth Edition 204 • common. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.
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