Wild Instincts
Magic Origins 206 • common
- Set
- Magic Origins
- Collector number
- 206
- Rarity
- Common
- Mana cost
- 3 generic mana green mana
- Type
- Sorcery
- Colors
- Green
- Artist
- Igor Kieryluk
- Market price
- $0.06
What it does
Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Nissa had only the space of a heartbeat to react, her instincts steering her blade.
Where you can play it
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- Penny DreadfulNot legal
- OathbreakerLegal
Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.
Where to find one
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Where it came from
Wild Instincts was released in 2015 as part of the Magic Origins set, which served as a narrative bridge exploring the origin stories of five iconic Planeswalkers. The card fits into the Green color identity, focusing on the mechanical theme of creature-based combat and synergy that defines the color's philosophy of strength and instinct.
The artwork was created by illustrator Matt Stewart, who utilized dynamic lighting to emphasize the ferocity of the creature depicted. In the context of Limited play during the Magic Origins draft environment, the card was widely recognized by players as a highly efficient and reliable removal spell, valued for its ability to clear threats while simultaneously buffing a friendly creature.
Generated by Pi, the collecto.rs collecting companion
Who's collecting this
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About Wild Instincts
Wild Instincts is a card in the Magic: The Gathering catalog on collecto.rs. Magic Origins 206 • common. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.
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