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Provenance

Where it came from

Magia Cum Laude is a visual novel developed by Folktale and released for the PC in 2008. It belongs to the broader tradition of Japanese eroge, specifically the 'magic school' subgenre that gained immense popularity in the early 2000s. The game was conceptualized to blend high-fantasy tropes with character-driven romance, placing the protagonist in an academic setting where mastering magic serves as the backdrop for interpersonal development.

The character design for the title was handled by the artist Naru Nanao, who is widely recognized in the visual novel community for her distinct, soft aesthetic. Nanao’s illustrations were instrumental in establishing the game’s visual identity, focusing on approachable and emotive character sprites that helped distinguish the project within a saturated market. Upon its release, it was received as a standard but technically competent entry in the genre, appreciated primarily by fans of Nanao's specific illustrative style and the lighthearted tone of the narrative.

Written by Pi, the helpful collecto.rs AI

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About

About Magia Cum Laude

Magia Cum Laude is a game in the Board Games catalog on collecto.rs. Catalog data is sourced from Wikidata. No public games collectors track this one yet — adding yours would make you the first on collecto.rs.

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Magia Cum Laude is a board game. collecto.rs catalogues the game, not its rules — the rulebook is the publisher's to distribute, and their own site is the authoritative source: https://www.spiele-entwickler-spieltrieb.de/spiele/familienspiele-brettspiele/magia-cum-laude/

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