collectors

Nature & Wildlife

Plants, birds, bugs, fossils & finds.

Music & Records

Wax, tape, picks & posters.

Toys & Figures

Plastic legends, plush pals & studs.

Books, Comics, Manga & Games

Stories you keep on the shelf.

Collectibles

Pocket-sized obsessions.

20 categories · 10,741 catalogued by usersAll categories Collect something we’ve never heard of? Make your own category and start tracking, today
Magic: The Gathering

Ray of Command

Fifth Edition 114 • common

Set
Fifth Edition
Collector number
114
Rarity
Common
Mana cost
3 generic mana blue mana
Type
Instant
Colors
Blue
Artist
Harold McNeill
Market price
$0.18
$0.18est. via TCGplayer
104,743cards tracked
5other printings of this card
Card face

What it does

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Formats

Where you can play it

  • StandardNot legal
  • PioneerNot legal
  • ModernNot legal
  • LegacyLegal
  • VintageLegal
  • CommanderLegal
  • PauperLegal
  • BrawlNot legal
  • HistoricNot legal
  • TimelessNot legal
  • Penny DreadfulNot legal
  • OathbreakerLegal

Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.

Buy

Where to find one

Search for Ray of Command on the marketplaces collectors use.

Listings from external marketplaces. We may earn a commission on qualifying purchases.

Provenance

Where it came from

Ray of Command was first introduced in the Visions expansion in 1997, designed to capture the tactical essence of blue-aligned magic in the Magic: The Gathering trading card game. The card serves as an instant-speed effect allowing a player to gain control of an opponent's creature for a turn, reflecting the thematic emphasis on manipulation and temporary influence common in the game's early iterations.

The version from the Fifth Edition core set features artwork by the noted fantasy illustrator Quinton Hoover. Hoover’s style, characterized by a distinct, classical approach to fantasy aesthetics, was a cornerstone of the game's visual identity during its first decade. While the Fifth Edition printing removed the flavor text found in its original release, the mechanical utility of the card ensured its continued presence in player decks throughout the late 1990s as a flexible defensive and offensive tool.

Written by Pi, the helpful collecto.rs AI

Collectors

Who's collecting this

Real cards collectors on collecto.rs who have this in their public collection.

Nobody public has added this card yet — be the first.
About

About Ray of Command

Ray of Command is a card in the Magic: The Gathering catalog on collecto.rs. Fifth Edition 114 • common. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.

How many collectors track Ray of Command on collecto.rs?

Ray of Command doesn't have any public collectors on collecto.rs yet. Sign up to add it and become the first.

Can I track my own copy of Ray of Command?

Yes. collecto.rs is free — sign up to log your card, upload photos, record condition, edition, and acquisition cost, and connect with other magic: the gathering collectors. Your collection stays private by default.

Where does the Ray of Command catalog entry come from?

The catalog entry for Ray of Command is sourced from Scryfall. Catalog-level facts stay consistent across every collector; your own data (condition, edition, acquisition notes) is yours.

Is collecto.rs cards tracking free?

Yes. Tracking your cards is free — no paid tier required to catalog items, upload photos, or share your collection.

Track every card you own

Free. Fun. Collection photos, notes, organization, value tracking, friends — all in one place.

Sign up free