collectors

Nature & Wildlife

Plants, birds, bugs, fossils & finds.

Music & Records

Wax, tape, picks & posters.

Toys & Figures

Plastic legends, plush pals & studs.

Books, Comics, Manga & Games

Stories you keep on the shelf.

Collectibles

Pocket-sized obsessions.

20 categories · 10,739 catalogued by usersAll categories Collect something we’ve never heard of? Make your own category and start tracking, today
Magic: The Gathering

Ray of Command

Mirage 86 • common

Set
Mirage
Collector number
86
Rarity
Common
Mana cost
3 generic mana blue mana
Type
Instant
Colors
Blue
Artist
Andrew Robinson
Market price
$0.22
$0.22est. via TCGplayer
104,743cards tracked
5other printings of this card
Card face

What it does

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

"Heel."
Formats

Where you can play it

  • StandardNot legal
  • PioneerNot legal
  • ModernNot legal
  • LegacyLegal
  • VintageLegal
  • CommanderLegal
  • PauperLegal
  • BrawlNot legal
  • HistoricNot legal
  • TimelessNot legal
  • Penny DreadfulNot legal
  • OathbreakerLegal

Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.

Buy

Where to find one

Search for Ray of Command on the marketplaces collectors use.

Listings from external marketplaces. We may earn a commission on qualifying purchases.

Provenance

Where it came from

Released in the 1996 Mirage expansion for the Magic: The Gathering trading card game, Ray of Command represents a classic blue-aligned instant spell. The set was notable for introducing mechanics like phasing and for its distinct aesthetic influence from Middle Eastern mythology and folklore. Designed during a period of experimentation for Wizards of the Coast, the card was intended to provide blue players with a tactical, temporary method of creature control that could disrupt an opponent's combat phase.

The card’s artwork was illustrated by Amy Weber, a prolific artist during the game’s early years. Weber’s illustration captures a swirling, ethereal magical discharge, aligning with the fluid and reactive nature of blue mana. Upon its release, the card became a staple in limited formats and casual play, appreciated for its versatility as a combat trick that could both untap a blocker and surprise an opponent, reflecting the deliberate, thoughtful playstyle often associated with the color blue.

Written by Pi, the helpful collecto.rs AI

Collectors

Who's collecting this

Real cards collectors on collecto.rs who have this in their public collection.

Nobody public has added this card yet — be the first.
About

About Ray of Command

Ray of Command is a card in the Magic: The Gathering catalog on collecto.rs. Mirage 86 • common. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.

How many collectors track Ray of Command on collecto.rs?

Ray of Command doesn't have any public collectors on collecto.rs yet. Sign up to add it and become the first.

Can I track my own copy of Ray of Command?

Yes. collecto.rs is free — sign up to log your card, upload photos, record condition, edition, and acquisition cost, and connect with other magic: the gathering collectors. Your collection stays private by default.

Where does the Ray of Command catalog entry come from?

The catalog entry for Ray of Command is sourced from Scryfall. Catalog-level facts stay consistent across every collector; your own data (condition, edition, acquisition notes) is yours.

Is collecto.rs cards tracking free?

Yes. Tracking your cards is free — no paid tier required to catalog items, upload photos, or share your collection.

Track every card you own

Free. Fun. Collection photos, notes, organization, value tracking, friends — all in one place.

Sign up free