Super Robot Wars The Original Generation: The Divine Wars
2006 • OLM
- Format
- TV
- Aired
- 2006
- Episodes
- 25
- Status
- Finished
- Studio
- OLM · GDH · Genco · Media Blasters
- Genres
- Action · Mecha · Science fiction
It is two hundred years after the beginning of the Space Era, when human civilization on Earth began expanding into space. However, by the start of the 21st century, two meteors struck the planet, sending humanity into chaos. By the year 179 of the Space Era, secret technology, dubbed Extra-Over Technology, or EOT, was discovered by the Earth Federal Government within a third meteor that hit Earth in the Marquesas Islands of the South Pacific. Dr. Bian Zoldark, head of the EOTI Institute (Extra-Over Technological Investigative Institute), had evidence the creators of the EOT were heading to Earth, in order to reclaim it...or worse, invade the planet. In order to defend humanity from extraterrestrial threats, the government begins to research and develop humanoid mecha called Personal Troopers.
Synopsis from AniList
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Where it came from
Super Robot Wars: The Original Generation - The Divine Wars was produced by OLM, Inc. and released in 2006 as a direct adaptation of the tactical role-playing game series developed by Banpresto. The series was designed to bridge the complex narrative arcs of the 'Original Generation' games for a broader television audience, focusing on the human pilots and their sentient mecha machines, the Personal Troopers. It serves as a canonical expansion that explores the militaristic and technological backdrop of the game franchise's lore.
The production team, under the direction of Masami Obari, emphasized high-octane mechanical animation, staying true to the series' roots in the 'Super Robot' subgenre of anime. By utilizing detailed mecha designs that reflect the intricate sprite art of the source games, the show sought to appeal to long-time players of the Super Robot Wars franchise. While it was well-received by fans for its faithful portrayal of iconic units and character dynamics, critics often noted that its dense plot, which assumes prior knowledge of the game's expansive history, presented a steep barrier to entry for casual viewers.
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