Training Grounds
March of the Machine: The Aftermath 193 • rare
- Set
- March of the Machine: The Aftermath
- Collector number
- 193
- Rarity
- Rare
- Mana cost
- blue mana
- Type
- Enchantment
- Colors
- Blue
- Artist
- John Severin Brassell
- Finish
- Foil
What it does
Activated abilities of creatures you control cost 2 generic mana less to activate. This effect can't reduce the mana in that cost to less than one mana.
Where you can play it
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- HistoricLegal
- TimelessLegal
- Penny DreadfulLegal
- OathbreakerLegal
Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Card text via Scryfall. Not approved or endorsed by Wizards. As of the last catalogue refresh.
Where to find one
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Where it came from
Training Grounds was originally introduced in the 2010 expansion Rise of the Eldrazi and was reprinted as a rare enchantment in the 2023 set March of the Machine: The Aftermath. This set was designed as a unique, epilogue-style expansion intended to provide narrative closure following the events of the Phyrexian invasion, focusing on the shifting status of key planeswalkers and legendary figures across the multiverse.
The artwork for this specific printing was created by John Severin Brassell, who rendered the location with a focus on the structured, high-fantasy aesthetic typical of the set's setting. The card remains a staple in commander formats due to its ability to reduce the costs of activated abilities, maintaining a reputation as a technically significant utility card that has seen consistent interest since its debut over a decade ago.
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About Training Grounds
Training Grounds is a card in the Magic: The Gathering catalog on collecto.rs. March of the Machine: The Aftermath 193 • rare. Catalog data is sourced from Scryfall. No public cards collectors track this one yet — adding yours would make you the first on collecto.rs.
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